![]() This process speeds up interaction, but also forces you to guess what the final mesh will look like. It's particularly troublesome when you're posing the head, where eye position is very important. Poser 4's graphical interface will look familiar to anyone who has used other former MetaCreations products, such as Bryce.Ĭreating a character in Poser is a straightforward procedure. ![]() You select the character type from a pulldown menu, and the character shows up in the viewport. It can then be manipulated through controls that allow you to scale and move individual body parts. Models can be posed easily because the characters come with complete skeletons that can be manipulated using either forward or inverse kinematics. Poser also comes with a number of preset body poses, which is a timesaving addition. Those using Poser's Pro Pack can also create their own skeletons for use in deforming a mesh, which allows for the import of custom models. You can use the software's morphing feature to produce facial animation. The morphing works in a manner similar to that of multi-target morphers found in most other 3D packages such as Alias|Wavefront's Maya, Discreet's 3ds max, and NewTek's LightWave. ![]() The user simply sculpts a number of facial poses and then connects the poses to a neutral head, which creates a series of dials onscreen.
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